CPT Project 2 Plan
Plan for our CPT Project 2 - TBFT
EARLY BRAINSTORMING IDEAS
- Fireboy and Watergirl multiplayer game
- Uses database to store turn-based things
-
POLYTOPIA Clone? Either civilization based or business based
- Text based MetalGear (or other game like tarkov or doom)
- Set outcomes but differing events and random chance
- Not heavy on visuals
- Test based
- Turn based history game?
- 2 people, dont know where each other are
- set position to move and events with change
-
watch designing / customizing
-
business or other simulator game, idk oregon trail esque
- (alternate) history visual novel
- different paths or instances initially and decisions are stored and paths intertwine and influence each other
DECIDED IDEA
TBFT: Turn Based Fantasty Tarkov:
- Various stats of characters or like equipment that increases stats
- Map with set location, can pick where to go + images for places and/or bosses/enemies/player
- Get a warning when people are near (maybe add sound)
- Can choose to like move out, attack, or anything
- If attack someone, has % chance to defeat them
- No actual weapons, use either medieval weapons or like magic and classes
- If defeated, leave
- Can have like multiplayer or boss
ROLES:
- Frontend:
- Jason Gao
- Will Bartelt
- Nathan Obodovski
- Backend:
- Rayyan Darugar
- Grayson Guyot
THINGS WE NEED TO CODE -
- 2D maps and characters (need models for that)
- JWT authentication for users – track user stats and leaderboards in backend
- Data models to define how classes work - need preset dictionaries with classes
- Track mobs and positioning for everything
- Get an API working !!!
- Use SQL to track user positioning data and enemy data, just all data in general
- to be continued !!!!